Lux Walton

Lux Walton (Lux-w)

I'm a 3D modeller and an aspiring environment artist. I am currently using Blender 3D to fuel my future career.

I AM Media Creative LOOKING FOR Celebrating My Creativity, Growing My Skills and Portfolio, University Course IN London I'M BASED IN Berkshire

I never use pre-made models/textures. Everything you see is modelled and textured by me.
I never use pre-made models/textures. Everything you see is modelled and textured by me.
I’ve taken a special interest in the rust and grime of everyday materials. I like to think it adds to the immersion of my object.
I’ve taken a special interest in the rust and grime of everyday materials. I like to think it adds to the immersion of my object.
 
I can develop a professional range of textures for any object. From plastic to metal.
I can develop a professional range of textures for any object. From plastic to metal.
 
When it comes to environmental design, I like to experiment with more run-down rooms and abandoned industrial areas like this storage room.
When it comes to environmental design, I like to experiment with more run-down rooms and abandoned industrial areas like this storage room.
Sometimes, I see objects in a video game like Aperture Desk Job, and I remodel these in Blender. I end up creating very accurate and beautiful video game assets.
Sometimes, I see objects in a video game like Aperture Desk Job, and I remodel these in Blender. I end up creating very accurate and beautiful video game assets.
 
Lux ‘Lighting’ Walton does not have a nice ring to it. But Lighting is still my middle name as seen by this Stylophone asset. I can use special lighting effects and define my normal maps or my soft bevelled edges.
Lux ‘Lighting’ Walton does not have a nice ring to it. But Lighting is still my middle name as seen by this Stylophone asset. I can use special lighting effects and define my normal maps or my soft bevelled edges.
 

Video coming...

 

Video coming...

 
 

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